We are a team composed of multimedia engineers and multi-skilled artists.
With self-funding as survival mode, we farm gold by crafting applications/interactive experiences for entertainment, communication, education and healthcare.
Each day, we test our Unity, Unreal, Android, iOS, VR skills to level up.
As the Internet is our culture, we glitch with no doubt to think outside the box.
Pro tip – You have to pronounce Glitchr Studio like this:
We have worked hard on our first VR game: Sky Sanctuary. This game designed in the first place for the HTC Vive headset has been distinguished as a premium experience. Today the game officially supports the majority of headsets on the PC market (Oculus Rift, Oculus Rift S, Valve Index, etc.)
With its quality interactions and its polished environment, Sky Sanctuary has been nominated and awarded in several events: VR Connects London 2017, Laval Virtual 2017.
With this experience, we put our solid knowledge at the service of our customers. Let’s create immersive experiences together.
In recent years, virtual reality technologies have undergone tremendous development. The release of stand-alone headsets such as the Oculus Quest marked a turning point and lifted a number of barriers to the use of virtual reality:
Thanks to these new headsets, the adoption of virtual reality has seen a dramatic leap among the general public and professionals. The studio has developed expertise in these new headsets and is now able to offer its customers the design, optimization and development skills necessary for the performance constraints associated with these new technologies.